What is Web Designing?

Web design refers to the design of websites. It usually refers to the user experience aspects of website development rather than software development. Web design used to be focused on designing websites for desktop browsers; however, since the mid-2010s, design for mobile and tablet browsers has become ever-increasingly important.

A web designer works on a website’s appearance, layout, and, in some cases, content.

  • Appearance relates to the colours, typography, and images used.
  • Layout refers to how information is structured and categorized. A good web design is easy to use, aesthetically pleasing, and suits the user group and brand of the website.
  • A well-designed website is simple and communicates clearly to avoid confusing users. It wins and fosters the target audience’s trust, removing as many potential points of user frustration as possible

Responsive and adaptive design are two common ways to design websites that work well on both desktop and mobile.

What is Responsive Web Design?

 

Responsive Web Design (a.k.a. “Responsive” or “Responsive Design”) is an approach to designing web content that appears regardless of the resolution governed by the device. This is typically accomplished with viewport breakpoints (resolution cut-offs for when content scales to that view). Viewports should adjust logically on tablets, phones, and desktops for any resolution.

Responsive designs respond to changes in browser width by adjusting the placement of design elements to fit in the available space. If you open a responsive site on the desktop and change the browser window’s size, the content will dynamically rearrange itself to fit the browser window. The site checks for available space on mobile phones and then presents itself in the ideal arrangement.

Best Practices and Considerations for Responsive Design

With responsive design, you can design for flexibility in every aspect—images, text and layouts. So, you should:

  • Take the mobile-first approach—start the product design process for mobile devices first instead of desktop devices.
  • Create fluid grids and images.
  • Prioritize the use of Scalable Vector Graphics (SVGs). These are an XML-based file format for 2D graphics, which supports interactivity and animations.
  • Include three or more breakpoints (layouts for three or more devices).
  • Prioritize and hide content to suit users’ contexts. Check your visual hierarchy and use progressive disclosure and navigation drawers to give users the needed items first. Keep non-essential items (nice-to-haves) secondary.
  • Aim for minimalism.
  • Apply design patterns to maximize ease of use for users in their contexts and quicken their familiarity: e.g., the column drop pattern fits content to many screen types.
  • Aim for accessibility.